MarioKart Digital (MKD)
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The Reporter
Yoshi16
6 posters
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Re: MarioKart Digital (MKD)
I'm on probably the most time consuming part of the game creation -- kart-to-kart collisions. I have to make several different combos of codes for both karts in every way possible for a collision to occur. I have almost completed head on collisions with one another, but the others will take a LONG time. After 1 track is created, the rest will be a sinch
Yoshi16- Graphic Arts Mod
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Number of posts : 2067
Age : 30
Location : ........ OVER THEYAH!!!
Registration date : 2009-03-12
Re: MarioKart Digital (MKD)
Lol this forum is dead... Check the new one But I've decided to RESTART yet again, seeing as how my Flash code usage has gotten way better since the last time I posted anything here. I think I've got an easier way to make collisions in mind, but I'm not sure if it will work. As for items, I'll take one on one at a time, and hope that I can get it to work. I'm going to look up motion guides soon, so maybe I'll be able to use those for say a Red Shell.
Yoshi16- Graphic Arts Mod
-
Number of posts : 2067
Age : 30
Location : ........ OVER THEYAH!!!
Registration date : 2009-03-12
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